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Long Headed Girl

I wanted to make a female character that had a long face.

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Framed the face using a mirror to aid in composition.

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First full render

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From left to right. Box modelling, rough sculpt, retopo, last sculpt, final model

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Playing with the composition nodes using a difference of guassians to make line art.

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Playing with the composition nodes using a difference of guassians to make line art.

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Playing with the composition nodes using a difference of guassians to make line art.